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Sunday 28 September 2008

setting environment of Unigraphics NX 5, background and line width

default setting in UGS NX 5 and previous UGS the line thickness of part is always width, this view is doesn't good when we design a lot of part, because it'll difficult to find touching line between face and face.
so some designer product that using UGS always like the thickness or line part is thin, because it more comfortable in our eyes.
to change the width of line product step are
1. goto preferences
2. visualization
3. go to tab line
4. remove check on the width check box
5. click apply
6. click cancel

video below is step by step tutorial to change the thickness line of part.


Online Videos by Veoh.com

beside change the the thickness line of part, at video above we can also learn how to setting your background, setting the NX5 Environment. it same with setting the thickness, but click color tab to edit the background color.

set the background with your favorite color

Saturday 27 September 2008

making cone with cylinder base

Now let's turn with beginner level again, simple way to make cone with subtract at the end with cylinder, now to make easier learning from this blog, i post include the dimension of the part that we'll make it.

the dimension is very simple, cylinder with cone, to drawing it in Unigraphics actually is divide in 2 part, cylinder and cone, you can make cone first then cylinder or cylinder first than cone, because the datum of X,Y,Z is located in cylinder, i prefer begin it from cylinder, because it more easy.

Ok, see the the dimension below


first time make the cylinder with height 30 and diameter 10
than make cone with base cylinder, height 15, base diameter 10 and half angle 10

to learn more see video below

Tuesday 23 September 2008

making simple pastic part, hole and shell from 2D data

although that in previous post we has learn how to make simple shell, below i try to post some more interesting using shell and hole to make simple plastic part.

oke below is the drafting, include 2D CAD data, hope from those 2D let's try to make become 3D data


just click the image to enlarge
from those 2D data after we make become 3D data is like picture below



then how to make those step by step using fast and simple way in Unigraphics? video below is the answer, after watching video below, try it by your self.
the simple step to make those part are
1. make the outline , Box 50 x 50 x 50
2. make the hole, diameter 30 and from the posisition is center (25 from each side)
3. make the thickness using shell, with value 2


Online Videos by Veoh.com

Wednesday 17 September 2008

Shell Process, make thickness all of part same

with shell process we can make thickness all of part same with one click, this icon is very useful for plastic part designer, and others engineer that work with thickness of product.

step to begin shell process are
1. click the icon
2. select the datum of part, the datum commonly are face or part, be careful selecting the datum becouse it influence the result and direct of shell process
3. set the thickness.
4. click OK, Apply or Cancel.

see more step by step shell the product and removing face at video below


Online Videos by Veoh.com

after shell process you will also learn, cutting view in video above, with cutting view we can see directly hole, removed face, and other section.

Friday 5 September 2008

draft angle, taper angle from edges and blend

taper angle is one basic editing feature that must have to know, why because like designer CAD in mold, die casting, and various CAD design machine always using some taper in their product of course with their various each reason to do that.

so.. let's begin learning more about make some taper.
there are 4 concept to make taper in Unigraphics NX5 by using edges, from plane, tangent to face and to parting edge.
now we begin from number one using edges

to begin taper operation click draft icon in Unigraphics NX5 like picture below


after that taper dialogue box will appear, like picture below






























make sure you choose from edges and fill the angel do you want, from this step
1. click the face as the datum reference.
2. click the edge that become stationary point.
3. click Apply button or OK

see the picture below to learn each step



i also provide fast and easy video tutorial, see more at embed object below, you need to install flash palyer9 to see embed object below.
at this video you also can learn how to bled the edges of object


Online Videos by Veoh.com

Wednesday 3 September 2008

Move Point to Point then subtract

although subtract command was post in some month ago, i think is important to make subtract tutorial again, becouse it related to some post that i will made.

Move Point to Point

is the simple and the fast way to move object using point. the step just
0. click transform or CTRL + T, click translate to point
1. Select the object
2. select point constructor (end point, middle point, center and so on)
3. select the point at the object
4. select the point where the object want to move.
5. select move or copy then OK or Cancel.


Online Videos by Veoh.com

Subtract.
the step to make subtract are
0. Click subtract icon
1. select the body target
2. select the body tool
3. OK

it easy right, save your object, becouse we will use in other posting

Monday 1 September 2008

setting Unigraphic Environment, Display and Object

the video tutorial below explain setting the environment display, object and background, some setting is to improve speed of rendering graphics,
to speed up rendering graphics
1. change the background environment with plain color
2. minimum the light (off setting for two side light)
3. disable translucency
4. change the line with thin line.
5. use wire view is more faster then shaded view




from picture above we can edit visualization by clicking preferences then Visualization and we can also change the performance of rendering by setting some parameter in Visualization Performance, One step below the visualization



Online Videos by Veoh.com


between that you can change the background color, width oh the line object and so on
learn more by view video above

 
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